

I could finally stop cheating when I made it to the Azure Gallery and was able to find potions plus go back and forth to town to heal between battles, but warily kept my fingers on Shift-D in case I needed it again just because I wanted to move forward with the story and not spend hours fighting when I have two businesses and a social life to get back to in the real world. There was no way I was going to get past this part of the game, let alone beat it, unless I typed in cheat commands to replenish my health and spell points and get 1337 powerups before battles, plus send me back to Blackchasm Outpost if I really got in a jam I where I couldn’t leave the workshop the way I came (barely doable in the sentinel workshop based on the layout, but literally impossible by design to do in the Anama Lands once the Darkside Loyalists invade.)

How was I supposed to both find the right route as well as clobber all these Darkside Loyalists plus all their warped wolves then eventually their wizard and worse yet, dervish, when I had but one potion left?! This time? This shit was straight up impossible. In previous Avernum games, it was difficult to beat them but not totally undoable. That’s honestly how a lot of Spiderweb games are: you don’t need to cheat but it’s a lot harder if you don’t do it. You can grind your stats until you’re strong enough to get past a certain area or fight that boss battle, as well as do enough looting and questing to afford the supplies and training you need for these battles.

In a majority of video game worlds, you truly get ahead based on merit.
